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Borderlands 1 enemies reddit. TL:DR You are a badass, don't question it.


Borderlands 1 enemies reddit They were the hardest on my first ever playthrough Here's my ranking: fuck spiderants, alpha skags and most of the Crimson Lance, especially badass engineers. After finishing the main story line, you unlock playthrough 2. I can totally understand if an enemy that's a higher level than you takes at least a few shots to kill, but the enemies in Borderlands 2, for instance, made the game absolutely mind-numbing, with little grunts often times taking a full magazine just to put down if they were even just a single level higher than you. Over. What could cause this? i have the latest graphics drivers, fps is smooth with no drops except the stutters when i get Are zeroes popping up on the screen? BL1 gun accuracy is dog shit most of the time, and not nearly as perfect as BL3. Borderlands 2 improved on literally everything that Borderlands 1 did so much that I can't even recommend playing the first game to anyone. Not to mention he will hop in front of every god damn enemy you fire at reflecting bullets. The driver setting is only for games with Hardware-accelerated PhysX (such as Borderlands 2, Arkham Asylum, Bet On Soldier, Alice, etc) to force them to either use the CPU (for systems with weak GPUs) or the GPU (For systems with weak CPUs). In my opinion, mayhem 4 is only useful if you're looking for a challenge with not much reward. bonehead for example is level 11 but uses a level 3 boneshredder, and despite that can still very quickly shred your In borderlands 1 (newest version with all dlc) whenever i kill an enemy the game stutters for a second or so. Playthrough 1 > Playthrough 2 > power leveling at Eridian Promontory and farming for better weapons at the Vault > Knoxx DLC at max level The Knoxx DLC only scales to lvl61 until you finish it. Do enemies ever scale properly with your level? I wanted to play borderlands again, and everything is fine except for the fact that the game stutters for half a second whenever i kill an enemy, it happens at the exact moment the enemy is killed, never before or afterwards. Everything else is situational. No, and there's no real reason for it to scale. Even a 1 level difference is a big deal, the biggest difference I would risk in a 1-life run is 2. Hell, you can probably ignore 99% of the enemies along the way. 18 votes, 35 comments. Weapons with a faster firerate or good projectile count to firerate ratio can often "b0relock" some enemies into place and deny them the ability to attack A Nurse class mod is also quite helpful, it’ll actively restore your health as the fight continues. The game adds more health for each person up to 3 additional vault hunters. Enemy attacks are ineffectual to the point it's like flies buzzing around your head. BL1: Brick. Reason being that there are no legendaries tied to any specific enemy, with the exception of certain unique weapons like the Chopper or Pearlescents, which only drop from specific badass Lance, Lance chests, and from Crawmerax. Its surely outdated but even then, it aged very well. The others in the series are good, but they dont come close to the second one. As far as playthrough order, if you have all the DLC, its recommended to run it like so: Part 1 (finish around 33-35) Part 2 (finish around 51) When you create a character it starts at playthrough 1. But since I just wanted to gain access to the side quest at max level, I was perfectly fine with running through it. Ned or Claptrap's Robot Revolution (the order which one you play doesn't matter as the In Borderlands 2 and 3 I'm just rushing the enemies, running around and jumping etc. Corrosive against armored enemies and hyperion loaders. Either in a fight or which you like more or whatever else Psychos/Marauders vs Raider Vault dwellers maxed out levels vs borderlands vault hunters maxed out. Yes! If you play on Normal mode, you can overlevel, and consistently be higher a level than literally every enemy on a planet. Most bosses do respawn. The big one is quest rewards which for the most part if the item has red flavour text then it can only be obtained from that quest. I have completed the main story. Now Gearbox has done it with Borderlands 3. In general, just be careful. during the first playthrough, items and enemies are not forced to scale up or down to match your level. I've also noticed Revolvers are guaranteed elemental weapons. There are still enough enemies left that give you a small to decent amount, though, and there are still XP rewards for missions. Then there's a good smg followed by repeaters . Massive did it with Division 2. 5 Every enemy that drops unique weapons can be farmed (I think) by save and quitting and then re entering the game. COOP is strongly recommended. Shock works better against shields. You have to actually spec heavily into what you're doing and pick 2 different types of weapons that you'll level up all the way through. You have playthrough 1. Another thing about Borderlands 1 is that some weapons are just naturally strong, so strong that they get nerfed or even removed from future games - namely Double Anarchy and multishot Mashers. Also, due to slag, enemies scale to ridiculous tankiness, making the combat infinitely less satisfying the higher the difficulty, as slag becomes mandatory later on. If you still wanna do the Borderlands 1 trophy, I am playing soon with someone, we are going to try it, we both are level 69 on playstation 4. In my opinion, two people is the ideal. This is the subreddit for the Elden Ring gaming community. The Borderlands game franchise, including all DLC, sequels, pre-sequels, and re-pre-sequels. Fuck’em. I've been looking for a solution on the internet and found nothing, or what i found didn't work for me. So I played Vanilla BL2 for a very long time, and decided to hop into the modding world of BL2, didn't want to use things that added new content (at least not until i finish the entire game once, that means all DLC & etc. Psychos on the other hand want you to come closer with their more unhinged lines or straight up obsessive kind of groans toward you. Borderlands 1 is pretty boring due to the lackluster story and characters. Just for one skill point. 10) In CE, search for value of 10: Type 10 in "value" input, and press "First Scan". You're giving me a chance to survive, then just whisking it away. No brand new missions. you are in Fyrestone and level 15 so you decide to do the arena, no problem until wave 3 and it throws a lvl 18 BA elemental skag at you, so you go level up and come back when you are level 18, well the secret code just laughs and hands you wave 3 with only lvl 15 normal skags. Kinda boring when you enter an area/cave and by the end of the map the enemies you defeated at the enter are already back and you have to defeat them all again to get out, is not a complaint about the difficulty or resources, just, like, i've killed your boss dude, just dont mess with me unless i enter this area again. Level 14 or so Bad Touch I normally grab before going after Roland usually lasts me 'til ~20 or so (ie, good enough for slaughtering Wilhelm and the Loader hordes at Overlook), after which point I generally quickly find a new corrosive SMG with around 80 damage (compared to my normal Bad Touch's 40-45). Nothing changes from round 1 (except the random buffs) so i'm sitting here killing enemies that slighty get harder. The loot is based off the level of the enemies and the enemies in the area. I recently started playtru with this mod since seeing Joltz play it re-ignited by BL2 passion and have been using this google doc and the text files that came with the mod for checking who drops what, what got replaced, and so on. I always always tell people to play borderlands 1 before playing the other games. The upside of that is that the gear is the best out of all BL games combined. 8) - 60. If it’s on playthrough 1 you just have to go find a couple side quests to do to get the level up higher. And with a sniper, sometimes it'll show that effect has activated but the enemy won't be affected. ATLAS Step 1: Hit your enemies with tracker tags. Sniper Rifles and Shotguns seem to be the worst. To enable complete auto scale in Playthrough 2 you have to complete the main game, you'll be level 50 or so, and Knoxx missions start at 51. there in Borderlands 2. Thus, even if an enemy isn't CC'd by the singularity, it's still got a phaselock debuff that allows you to trigger Chain Reaction, Sweet Release, etc. If this is only for playthrough 1, I would also suggest using Brick. I had read there's a difficulty jump in playthrough 2 so decided to skip Robolution and start playthrough 2. His enemies lvl 18 You: lvl 27. Borderlands 2 is enjoyable solo though. It is perfect and you can play all the DLCs. enemies are also not always using a gun the same level as them, probably for balance reasons especially in the early game. So the gear that you get in chests will be similarly leveled to the enemies in the area Like actually legit (and without cheesy spot) - get yourself a corrosive gun for armored crabs (Defiler or Maliwan Crux f. Mordi’s action skill may be weak, but later in the game it can be useful as you gain access skill allowing you to daze enemies and regen health with the bird, match that with a class mod that can allow you to regenerate ammo for snipers and and a skill that allows you to reduce action skill cool down with sniper shots, he makes for a very fun character, not the best but I still love him Playthrough 2 is just NG+ but enemies scale to your level all the time so its a lot of fun. By the time I started Robolution, enemies were only in their mid-thirties. Corrosive is great against armored enemies, which includes the Crimson Lance, Spiderants and the larger Feb 4, 2011 · For enemies that give a ton of experience, try Crawmerax's minions in DLC3, or the Guardians in Eridian Promonotory. Shame because I have enjoyed most of the Borderlands but the Anointed is a game changer. Heck, find another patientgamer if you wish. That is incorrect. It took too long to kill all the enemies because i kept dying so that the enemies i had allready killed were respawning again. Developers love making existing enemies much harder rather than adding MORE enemies, implementing new modifiers, etc. And the enemies are super annoying, they barf on you constantly which slows you down in an already slow dlc. To be honest I think both borderlands 1 and borderlands 2 are both repetive, I just like borderlands 1 better because of environment,weapons, characters,loot etc. For me it was hard to play BL1 after BL2, so I can imagine how bad it was feels after BL3. One of the reasons the AI is harder in Borderlands 1 is that it's not very good. The enemy that pisses me off to no end is the constructor. For example soon after 9 toes you’ll kill bonehead and he respawns. I believe the scaling of enemies is dependent on the change of level between you and the enemy, which is also indicative of a power leveling model. Then when you do the final story mission in Knoxx DLC, full Borderlands uses a power model, rather than an exponential function, to dish out the XP: The exact formula is f(t) = (60 * x 2. Shock is great against shields, therefore enemies like the Guardians die easily from them. View community ranking In the Top 1% of largest communities on Reddit Any mods to allow enemies to continue to spawn? So i know about CE which allows you to replace mobs with other mobs, but what im looking for is something which allows mobs to continuously spawn instead of an area "drying up" after you've killed a few bad guys. This is a huge benefit that often isn't brought up, and it pretty much works on everyone. Frankly, Wonderlands has all of BL3’s technical innovations (graphics, mantling, alt-fire, etc. So, I don't think they are useless per se, but the sheer amount of time to kill baddies and how horridly slow it makes the game makes them no longer viable in my view. It can be used in a practical way to justify enemies getting closer to you so that you have an easier time getting a kill and being revived. You haven't even begun. Same if he is encountering lower level enemies Example 1: Your buddy: lvl 13. General Knoxx’s Secret Armory though, was great! Good side quests, characters, enemies, and even 3 new cars. Borderlands and Borderlands 2 (or even Pre Sequel) don't have that Call of Duty style perfect accuracy - it all depends on a gun. Early borderlands 1 is ur typical grind game, enemies even being more powerful and deadly than you even if you are a very skilled fps player. Does anyone know how to fix this ? I really want to play this series and want to play them in order to get the full lore. All the way around. Also, spec some skill points into Sweet Release, and every time you use phaselock and kill the enemy, you get a big chunk of your health back - with 5 points in it, at 15% health per point, that’s 75% of your health restored (if everything goes right) - like a super effective transfusion Stumbling upon a random orange, or hell even a pearl in Borderlands felt like a crazy random gift, that required no bullshit pointless hours of farming. Brand new missions set to your level. How do the devs not realise that not only is it not fun to fight a constructor but it actually takes no skill to do so, you either have to glitch it or get lucky. Just the same thing. Yo everybody, as i said in the title, this is my first time playing borderlands 1, i’m really really enjoying it so far, the gameplay, graphics, the world, story, characters are awesome but at the same time it’s exhausting because you mostly need to read everything instead of listening to characters talking etc… so far i’m 14 hours in, now i’m at “Jaynistown: Secret Rendezvous I recently completed playthrough 1, and the normal enemies that I died from the most were easily the threshers. I never had much problem with spiderants thanks to corrosive damage but Rakks sure af pissed me off just because of how erratic they are. The game would stutter when killing enemies with elemental damage (fire, shock, explosion etc. Your enemies lvl 32 Example 2 Your buddy lvl 13. Same meaning, different name. Be careful and grind soldier. Borderlands 1 specifically is more rpg ish than the others. They were the hardest on my first ever playthrough Jul 13, 2022 · Here's my ranking: fuck spiderants, alpha skags and most of the Crimson Lance, especially badass engineers. Bassicly, have fun grinding. Especially when you have 2 or 3 anointed on screen the militant is there to just make killing everything hell while getting fucked up by the other two anointed. The Borderlands 2 Reddit. 4. If you opt for TVHM, there's no "penalty" for doing all the side quests, but there's also no option to grind for a level or two if an area is too strong for you. The next time you select that character, it will ask you to play pt 1 or 2. Rakk are still common in Borderlands 2, especially at the start, but they felt much more common and dangerous in the first game. These enemies were all over in the first game but they're just kinda. Jul 12, 2023 · Bandits such as Marauders, Thugs, or Killers seem like they just want to mind their own business and just warn you to leave them alone. It astounds me that this kind of crap is still in modern games. Borderlands 1 is different from borderlands 2 & 3 if you start with borderlands 1 you'll be fine but going from 2 back to the first one is a bit of a jarring situation from the lack of quality of life changes they made. While Lilith has Phoenix for free elemental damage, Phasewalk for high melee damage and mobility, Dramatic Entrance for crowd-control, and Silent Resolve for great durability, she needs to get deep into her skill trees before she can function as a melee-only The game is far more forgiving that Borderlands 2 with gear levels and is more dependent on character level and weapon proficiency, I've got a max level siren (lvl69) and still use a level 19 legendary anaconda masher that can one shot every regular enemy other than the Guardians, mech suit guys in Knox and badass skags 215K subscribers in the Borderlands2 community. First one I noticed was to unlock the catch a ride station you have to go behind fyrestone and the enemy was 2-3 levels above me. I am currently doing the Medical mystery quest where I have to kill 25 bandits with the e-tech gun, and I have gotten 15 and now no more enemies are… Firstly is that in Borderlands 2 enemies seem to run away from you when you go down. The borderland series is super fun to play and is filled with funny moments. but both games are still repetitive, in fact besides characters, the environment, story, and loot, they really didn't change anything at all to me, this is why I like borderlands 1 better, because since nothing really changed from And the enemies are super annoying, they barf on you constantly which slows you down in an already slow dlc. This gives you some incredible survivability in difficult fights with lots of enemies, and the extra damage steroid to let you pop a head of a stronger enemy in a single shot is a great bonus (unless you specifically spec into the 3rd tree, you won't want to use melee for the buffed attack unless you're desperate). Bandits such as Marauders, Thugs, or Killers seem like they just want to mind their own business and just warn you to leave them alone. There's only diminishing returns insofar as that most non-badass mobs won't earn you any XP anymore. No way to fight through all of that! Choose however you want to view this. 1 version of the game. That makes it a good universal choice in most situations. g. I’ll never level up at this rate. Bl1 is an old game. the main storyline is enjoyable, rather than aggravating, beloved characters are employed well in their few cameos, and the villain is enjoyably bad, instead of thinly written annoyance). What sense does that make Gearbox? I already can't aim down sights, and can't move very fast at all, so why would you make enemies try to run away or find cover. You have player 2. Couldn’t really kill the big guy so just came back after doing a couple side quests 18 votes, 35 comments. Usually a class mod, or a bunny, or WTF shield (In BL2) and had a good chance for a pearl. This skill's listed effect is misleading. 5 where every enemy levels up to your current level. Drop rates of legendary gear is also increased as you add more people to the game. They're not, though. This is a floor and ceiling function. In Borderlands, change it to something like 50 (Borderlands 1)Fix for Dropping Frames When Shotting and Stutters. ) but not when killing them with regular weapons. Even if you've played through Borderlands 2 and the Pre-Sequel and want more borderlands I would just recommend playing 2 or the Pre-Sequel again on Newgame+ or Newgame++ mode, it'll be a better experience. Think of PT 1 as the introduction, and PT 2 as the real meat of the game. This allows enemies like BUNKR who have massive bodies to get 1 shot using a well placed BORE shot. Bungie did it with Destiny 2. Borderlands 2 has the best story, by far. I am currently level 64. There were 3 annointed enemies alongside the normal enemies. Very great points and i completely agree. EDIT: Its Good to see that there are many who feel the same way. I'm not sure if it was because I was under powered or what but I had trouble killing them and I died quite often when getting surrounded by them. If it’s just regular enemies, I will go with crimson lance. e. Borderlands 3 has the best gameplay, and I think they got the skill trees, gunplay and mobility almost perfect. His enemies lvl 3 Your lvl 27. Even at x4 with high elemental chance i get maybe 1 in 4 elemental hits with a shotgun. Honestly it feels like borderlands 1 is a really long demo, and the game actually starts when you start up borderlands 2. You can, but for best leveling experience I recommend this route: Playthrough 1 -> Mad Moxxi's Underdome Riot (lesser challenges to get extra skill point) -> Playthrough 2 -> The Secret Armory of General Knoxx (to unlock level scaling) -> then either The Zombie Island of Dr. Better farming, loot, enemies, etc. It's extremely annoying and makes me want to drop the game. ¡Hi there!, well as some of you may know there's some cases in which when you shoot or simply by moving you get huge FPS drops in Borderlands 1, i'm talking having a stable 90+FPS and when you shoot any kind of weapon you go down to 10-20 FPS, stutters too. The goal here is to be done with PT 1 at about level 32 - 35, depending on how many Lance and Guardians you can skirt past at the end. Remember to periodically check shops to see the new weapons and shields bcs equipment matters alot more as well then in past games. Loot is based off the progress you've made. No improvement. I'm stuck trying to do hell-burbia (I think thats its name) and I don't know how to make this any less tedious or become less bad at the Posted by u/Mr123keelos - 1 vote and 3 comments Depends on what you like in your action skill, they are all pretty basic and there isn’t much character difference until level 30+ Basically pick you class based on which weapons you generally prefer. Even the strongest launchers and explosives shotguns take far longer than other given weapons to finish off end-game enemies. Borderlands 1 is a phenomenal game but 2 is Basically better in every way. Just run through, smash the final mission, and boom, everything is better. ), good fire gun for green crabs (Hellfire, Firehawk, or even Draco), good shock gun for speedy worms (Orion) and good gun for shooting weakspots (2 shot shotgun or masher will do). at LV80 UVHM). And if you play through BL1 plus all its DLC, it's the sheer number of enemies and missions that keep you leveling up. All of that is lost in the much more colorful environments of Borderlands 2, with whole armies of enemies coming to assault you. true. I was facing the exact same problem as OP. I like this suggestion for 2 reasons: 1. Sure, games like Dark Souls are difficult, but nothing can ever measure up to just how unfair to the player Borderlands 2 can be, especially playing solo. Beating the first playthrough and knocking off would be like finishing the 5th act in Diablo 2 and stopping. It doesn’t make any sense. Borderlands 3, tps, wonderlands are just "more borderlands" bl1 and 2 have that real borderlands feel and style. Most story bosses respawn like sledge. Bosses having such large bodies will get hit multiple times per shot. I did the Borderlands 2 platinum too, I also tried the pre sequel Platinum but I had a inventory glitch in the game so I stopped playing cause I kept losing all my items all the time. So you can experience the story together. However, play it with people who haven't played it themselves either. What's your favorite enemy/enemy type in the game? It/they can be your favorite because they're fun and easy to kill or present a unique challenge, etc. (just like original borderlands and borderlands 2 also does this). Moxxi’s Underdome was well…completely pointless. 4) Sniper Rifles - the best long-range option that brought down by the fact that there are not that many places to utilize the long-range. ), and almost none of its drawbacks (i. And over. Borderlands 1 has the best ambiance/vibes. While UVHM is the only mode to have "Tubby" enemies. Badass medics are the worst. Game version GOTY not enhanced Everytime i kill an enemy with any weapon or even running them over the game stutters for like a half a second, i noticed it only happens when I advance fairly far in the game i think level 15+because playing on a new save is stutter free. As far as farming spots go, the only real ones are the Armory in the General Knoxx DLC and the Hyperion Gift Shop in the Robolution DLC. Just, don't collect the side missions either until you do this, as if they're already started in your log, you cant scale th later. Weapon type level is HUGE in BL 1, so is the quality of the gear you got. Very much agree. Your enemies lvl 17 Enemies behind the first one you shoot through will often stagger, disrupting their attacks. Borderlands 2 in my opinion is one of the greatest games ever released. There are three general types of enemies found in Borderlands: creatures, humans, and Guardians, all of whom can come in a Badass (1st Playthrough), BadMutha (2nd Playthrough) version, or SuperBad (After 2nd Playthrough) with the exception of skags that after 2nd playthrough become "AssKicking". Brick has great durability from everything, high mobility through SLaB, and great crowd control through Bash dazing enemies. I would have to say mine are Face McShooty (because it's fun to snipe him from the entrance to the Bunker), and crystalisks (because the explosion of money crystals when you kill them is so Eh, honestly I always felt like Pre-sequel was one of the easier ones (though borderlands is just in general an easy franchise, because difficulty isn’t what it’s about), all the enemies have massive crit spots, all the vault hunters in the game are pretty massively broken kinda besides wilhelm, and honestly if you’re worrying about What is the best corrosive smg to get on borderlands 1 and is there a certain place/boss/enemy where it drops ?? Any ideas or advice would be great ! New to the borderlands games but I’m currently level 31 for context, I’ve got a corrosive smg from an enemy drop in old haven atm was just wondering if there is a better one out there? If your buddy is encountering enemies that are 5 levels higher than them then you will also face enemies higher than you. It may only be a video game but any game needs balance, unfortunately The Anointed in Borderlands 3 is a complete game spoiler. Fire against flesh. I had a modifier that reduced my health and shield regen and one that gave enemies additional health and shield. TL:DR You are a badass, don't question it. Having the largest amount of high-quality drops will help you get better gear faster. I don't think the missions are supposed to scale, but the enemies definitely are. Claptraps spawn by the dozens in two locations in the dump: one where the badass Hyperion soldier spawns, and then at an adjacent corner of the map (the corner furthest from the entrance). If it’s just regular enemies, I will go with crimson lance. I read some posts about this issue and didn't found a fix. Anybody know how to fix this? Thanks in advance! The Borderlands game franchise, including all DLC, sequels, pre-sequels, and re-pre-sequels. Playthrough 2 Playthrough 2 is really the keystone to everything subsequent. Borderlands 1 gets better the later you get, Borderlands 2 just feels like a struggle to get certain weapons to make game enjoyable. If you're farming in Normal, it better be for something like the Slagga, Rubi, something with an awesome passive ability, or for another new character who you intend on using (and even that is kinda of a waste of time). So Borderlands is getting the old heave ho and I’ll get ready for Doom next month. I'm level 37 (almost 38) and i'm kinda scared to start the dlc in case the enemies are then locked to level 37 Start Borderlands Start CE Attach CE to the borderlands process Go to mouse settings menu Select a setting to change, say vertical scoped sens, change it to a known value (e. Here I'm actually trying to find a cover and wait for my shields to go back up The turret on the other hand feels like it's shooting bullets made out of sponge lol but at least it gives some cover Im level 23 (normal mode) and most of the enemies from side/story missions are like 3-5+ levels higher but when I kill them I'm only getting 1xp for enemies that are like 2/3 levels higher 2xp for enemies that are 4-6 levels higher 3xp for enemies that are 7+ level higher This is getting hard for me to level up, I have done almost all side missions before doing main missions but I am still Equip a shock weapon or grenade like the Storm Front/ Quasar to strip his shields, slag Doc Mercy, then go to town with an explosive weapon like a rocket launcher or the Unkempt Harold. Probably about 4 total gameplay hours. Borderlands 1 Under-leveled for Every Quest I'm currently doing a solo playthrough as Lilith and I seem to be leveling much slower than the missions being given to me. 18 votes, 11 comments. Members Online 3 Golden/Skeleton Keys for BL2, BL3, Pre-sequel, and Wonderlands, expire 6/6 Other thing is that in BL2 there are so asthetic differences depending of which gang the bandit belongs too, being the bloodshots, Slabs or Sawteeth, differences like masks and colours Borderlands is a numbers game. It always seems to break whenever i get past round 9, with enemies not spawning, which means I have to die. All the enemies scaled up to my level, but they give almost no XP. This setting doesn't effect Borderlands 1 in any way, as it's baked into the engine and run on the CPU. Enemy damage does not scale for more people. While it's true certain enemy types spawn with certain weapons, there is no guarantee that they drop their equipped weapon. Presequel fits inbetween 2 and 3 for story and general gameplay IMO, but folks may disagree. i thought the first 2/3 of the story was done well and felt like an attempt at reconciling the best aspects of 1 & 2. Once you've experienced a part of the game the enemies will not get any higher until you've beaten the second playthrough. Especialy fighting tought enemies like badasses is challanging :D After playthrough 2 you can do DLC again but this time with enemies scaling to you level. You have play through 2, which is nearly identical to play through 1, except the enemies are slightly varied and a higher level. For example, a level 47 bandit psycho gives me 6 xp, but it gives me over 1000 guardian token xp. Critical damage in Borderlands 1 has a formula: weapon damage ×(1+ enemy crit zone bonus + weapon crit damage bonus) = critical damage. If you choose 2, you will have your same character (level, skills, gear, all of it) but all enemies are much tougher, and all quests have been reset. I can only think of three locations where you fight Spiderants in Borderlands 2 and they're small areas. I still love the game, but I too would really like to see some very detailed balancing in BL 1. You may assume that deadly's bonus would be added to the critical damage like this: I'm asking because today i bought the commander lilith and the fight for sanctuary dlc and i want to get the effervescents on a high level. I recently bought Borderlands Legendary collection on Switch and I've been playing the DLCs for Borderlands 1 and I'm like hopelessly stuck on Mad Moxxi's Underdome missions to complete 5 rounds in each area. Play the 1. There was no lag or fps drops except for this annoying stutter. Members Online Replaying borderlands TPS nowadays made me realize something. Post and discuss anything related to Borderlands 2. Enemies taunting you after you go down goes along with the humor and feel of the game and 2. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. Tubbies will always drop a legendary of some sort. It's much easier to make an AI that is insanely good than it is to make one that reacts and fails realistically. Mind that on playthrough 1 they will be max 35lvl. Whenever I spawn into the General Knoxx DLC all the enemies and missions don't scale with me, and instead go to level 50. Mashers are so strong, especially with Mordecai's entire Gunslinger tree, that you end up struggling to place your Skill points if you want to have high Deliver devastating critical hits to enemies’ soft-and-sensitives, then joy-puke as your bullets ricochet towards other targets. I'm having an issue with Borderlands 1. Corrosive is great against armored enemies, which includes the Crimson Lance, Spiderants and the larger Moxxi's Heist of the Handsome Jackpot; Guns, Love, and Tentacles; Bounty of Blood; Psycho Krieg and the Fantastic Fustercluck; Takedown at the Maliwan Blacksite Feb 4, 2011 · For enemies that give a ton of experience, try Crawmerax's minions in DLC3, or the Guardians in Eridian Promonotory. Very different, darker tone. Knoxx DLC has pre-set levels for Playthrough 1 and Playthrough 2. The only main boss that doesn’t respawn that you’d actually wanna farm is the destroyer but at that point just play t bone junction. Borderlands always had a secret code for the most twisted of things like this, i. Unless they changed the game Normal and TVHM get "Chubby" enemies. If you want to play through just to get the experience I recommend it but if you are looking to get into the franchise I would just skip it and go straight to 2. For example, being at level 12 or 13 when all available quests and side quests are 14 and above. VLADOF Augment these rapid-firing, ammo-hungry guns with under-barrel attachments including tasers, rocket tubes, and additional gun barrels. Normally giving bad loot with a chance for good loot. the ending and dlc were all so rushed and full of plotholes though it ruined all the groundwork the beginning of the game set up 😭 plus i’m never a fan of character deaths that don’t add value to the story and only exist as “gotcha!” tearjerker moments. But as a bonus for the series, because the AI is so good/bad the only way to get ahead is overwhelming firepower, which feeds right back into the loot Title. Brick's Tank tree makes him incredibly safe to play very early on, even if you play recklessly. Out of all anointed enemies the militant is in my opinion the worst. Explosive does base damage against all enemies types, and slightly less against shields. This causes the game not to reset me to the round I was on but the round which I had just completed, Why?!?!? Truth be told, Borderlands 2 is probably the most unfair game I've ever played. As far as advice, just make sure you aren't underleveled. Also, I wouldn't put much stock in any anecdotal evidence of specific enemies dropping specific weapons. The only reason I put it in the third place is because, well, the long-raged enemies exist, some enemies you don't wanna go close to (Sledge, Baron), and it falls off lategame fairly hard. The lack of CC is certainly annoying on non-phaselock enemies, but the bigger issue is that not being able to phaselock them effectively renders ~90% of the Siren's skills useless. And the fact that it is a damage increase from the base hit hitting a weak spot first will use that crit as the base damage. mgaq mqkvx tpgdg trp jpjry qgszpwr nmhna zddrx kunjo kmn